This will force the display driver to redirect its focus, causing the primary application to minimize.īut in Windowed mode, you’ll be able to have both open at the same time. You’re basically jumping out of the application and into the background. Pressing the second monitor is very much like pressing Shift + Tab. Because the game is running in fullscreen, the display driver is dedicating its engine to that display, while the other monitor is running in the background, on the rest of the GPU’s resources. Third-party software like Display Fusion or Actual Multiple Monitors can also prevent this from happening. (If these don’t work, you’ll find more solutions down below) This will prevent the game from minimizing when you click on your second monitor. In the game’s graphics settings, set the game to run in Windowed or Borderless mode. Fullscreen applications don’t stay fullscreen when they’re not the active window. Your game is minimized when you click on your second monitor because it’s running as a fullscreen application. Thankfully, it can be modified to work more seamlessly. This can be a problem regardless of the genre of the game (shooters are less forgiving though), and also the cause of a lot of frustration. Have you ever played a first-person shooter and dragged your mouse across the entire screen to take aim, then at the second you’re ready to pull the trigger the entire game is minimized? It’s as anticlimactic as it gets.Īs it turns out, your hasty movements in-game threw the cursor over to the second monitor and when the trigger was pulled, Windows thought you were trying to access something on your second monitor.
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